![]() If you wan to disassociate the tablet data from the cursor, then you will need to contact Wacom for more support." (You can also use this call from Cocoa.) If you do this, you will need to optimize your app to operate on more than one piece of mouse/tablet data before updating the screen or else you will have very laggy performance. You can turn off mouse coalescing via the Carbon SetMouseCoalescingEnabled() call. This means that you may lose some tablet data. OS X coalesces mouse events, and tablet data is embedded in mouse events. Then you query your singleton for the tablet data on an as needed basis. This object constantly updates its internal state with the current tablet data from the event tap. Register for event taps with some singleton c++ object. You could do a polling mechanism with event taps. You can even wrap all the Obj-C into a c++ wrapper class that the rest of your code accesses. Now that you have a native event, you can do things like. Then in your mouse handler, do NSEvent *event =. mm file (Objective-C++) so you can mix Obj-C and c++ in the same source file. In Cocoa, you would have to make sure you code file is a. The easiest thing to to may be to just get the current event and pull the tablet data out of that. "I’m don’t know if OF is built on top of carbon or cocoa, so it kinda depends on that. The info at seems very low-level and quite hard to deal with, and i’ve contacted a former wacom programmer who told me: ![]() #Tabletmagic mac osI’ve found this thread, and i was wondering if anyone has got a wacom tablet fully working with openframeworks and mac os x…ofw mouse events do not capture all wacom buttons, have a big delay in mouse movements and of course do not capture tablet’s pressure and additional parameters… ![]()
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